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How to use OrbitControls in Three.js
Posted inLibraries: Three.js

How to use OrbitControls in Three.js

Posted inLibraries: Three.jsTags: camera, drag, orbitcontrols, three.js
OrbitControls provides a range of methods and properties for customizing user interaction in 3D scenes. Key features include enabling/disabling zoom, rotation, and panning, configuring mouse buttons and touch interactions, and adjusting auto-rotation speed. Events like 'change', 'start', and 'end' allow for dynamic responses to user actions.
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